- CatchMee is a cool game made with Kotlin and Firebase.
- CatchMee is a tap-to-score game which also tests your reflexes. You can compete with other players, and try to be the best. Also you have customization options for your characters and game components.
- You can select 3 different difficulties(Easy,Medium,Hard). These difficulties will effect the game speed.
- You'll earn coins according to difficulty you played in.
- Buy game objects from "Store" section.
- Manage your inventory.
- See other players, and their scores. (Leadboards are seperated by difficulties)
- Get notifications when you recieve a gift.
- Project backend is being developing with Firebase
- Using Firestore as a database, Using Firebase Authentication for user registration and login also Fire Storage for keeping store resources.
- Using FCM for notification system.
- There is an
admin panel
app for this app. - Admins can upload new items to store, edit user datas, send spesific users notifications, send gifts to users.
- Admin panel app will be uploaded soon. (Done)
- Store system will be uploaded soon.
- Users will be able to send gifts to each other.
- User profile customization options.
- VIP membership system.
- There will be a 1v1 live version. (Testing Stage)
- There will be different modes.
- There will be clans.